June
Archive
23:10 EST
You may not have noticed this but one of the scenarios
included with Combat Mission is in effect a 2nd Tutorial! The
scenario is Grafenwöhr and it serves as an excellent Infantry Tactics
Primer. Now that the game is out we can provide you the
documentation that originally accompanied this scenario. Carlos 'Los'
Lourenco is the author of this scenario and it was always meant to be
played along with this article to serve as a guide and learning tool
and now you can do both. Los brings many years of real world
military service into his writing and draws upon established military
principals in his many valuable lessons. Head
over to the Articles section and
have a look at what Los has in store for you in this one.
In an interesting dichotomy, Max Molinaro has offered up
two diametrically opposed pictures. The first is a sullen and sad
picture above in the coveted POTD
slot and is a testament to the inevitable futility of war. Click
here to have a look at the ultimate sacrifice of conflict.
The second picture is available in his Gallery
and is located on page 4. Surrender, Dorothy! Have
a look at his Gallery Pages right through HERE.
Local Mirrors of the new v1.02
Demo have been posted and can be found in the Patches
/ Demo Section.
Site News:
In the very near future I will be including updates
from the plethora of Combat Mission related sites that have cropped
up. I will still be providing the quality content that you have
come to expect from CMHQ, the pace will just be slowing down slightly
to merely manic in scope. If you have a CM site and want some
free press, then drop me an email whenever you get some news or
something you want me to mention and I will give you a blurb and a
link! Free of charge! ;-)
I recently announced on the BTS Forum that we have
begun work on Mac Conversions for the popular Mad-Dog Mod Packs. The
conversions are going well and we should have some updated info as soon
the testing period is complete.
-Madmatt
Back to the Top
19:45 EST
In a bold and
surprising move over at Battlefront.com, Big Time Software has released
a new version of the demo upgraded to the current v1.02
patch level. This gives you a variety of Ai tweaks, PBEM big fixes and
most important, THE NEW
EXPLOSIONS!!!!
Head
over to the Combat Mission Demo Page and grab a hold of this newest
offering. Unless, of course, you already have the full version and then
you can just scoff at all the silly people that don't have it yet and load
up another DYO battle!
Have a look at the Demo POTD
Above! Click HERE for
Full Screen Version!!!
-Madmatt
Back to the Top
19:00 EST
Big Time Software announced recently that they in fact
had 'SOLD OUT' of Combat Mission! They are now well under way
into their second CD pressing and they expect about a one week delay
before they will begin shipping out orders again. Seems orders placed
in the last few weeks or so will be the ones most affected by this
short delay. One added benefit of this '2nd pressing' CD will be
that it will contain the forthcoming v1.02
patch already installed.
Don't fire until you can see the whites of their
Hetzers! Just some more peaks at a few of the new textures being
worked on for the MDMP-2! Have
a look at this most desperate defense position HERE.
Urban Combat... Close, dirty, brutal,
deadly... Nothing comes easy during a city assault and that point
was hit home time and time again with the stubborn defenses in the
German town of Aachen. Fionn Kelly spins a yarn of one brave
German Company Commander as he holds his position against incredible
odds! Have a look at this newest
Herors Corner entry right through HERE.
-Madmatt
Back to the Top
19:15 EST
A very few people have reported
intermittent crashes with the MDMP-1
sounds and after talking with Charles Moylan, I have remixed a few
sounds with versions that SHOULD work better. Please
note that we were not able to replicate the crashes but all
versions of the Sound
Pack were updated with these newer version files and there is also
a patch file that only updates the effected files. If you downloaded
the Pack prior to today you only need to grab the patch. If you
download the pack after today then the newer versions are already
included in all the versions. There is also a graphics patch
available that fixes some very small graphic glitches. Head
over to the MDMP page right here and check out the patches.
16:45 EST
Coming to you live from CMHQ Headquarters
we have the Sunday night update!
Tonight's POTD
just goes to show you that Tigers and Panthers and vehicles with the
word "jagd" in them are cool and all but there is a wealth of
other vehicles in Combat Mission that just as nice to look at
and even more fun to play with. Have
a look up close right through HERE.
The Heroes Corner
section has had a little facelift and as well as some of the stand outs
from before we have a new inductee courtesy of Bullethead. Have
a look in HERE and see what Lt. Jork acomplished in the defense of
Plomville!
And lastly, and yes there is a reason
for it being last, Max Molinaro has sent in another breakthrough
medication from the pharmaceutical powerhouse, ReichsShctift. Have
a look at Page 4 of Max's Gallery right HERE.
-Madmatt
Back to the Top
23:00 EST
Got a wide load tonight so lets jump right in!
First off how about another sneak peak 'in progress' of
what the Mad-Dog Design Team has in store for you in the
MDMP-2. A pair of StuG III's prowl down a gentle slope
in an updated version of Last Defense. Have
a look for yourself HERE.
Just a short four days ago we debuted out new Scenarios&Operations
section with a brand new offering from Wild Bill Wilder featuring the
US Tank Ace Lafayette Pool. Tonight we again offer a Wild
Bill scenario and it again feature S/Sgt Pool. This time it is a
historical scenario will Pool and a heavy US Armored taskforce butting
heads with the defenses near the fabled German West Wall. Fionn Kelly
again offers insight and suggestions for both sides in his Analysis of
the battle. Also of note is that members of Lafayette Pool's
family recently contacted Bill and made some corrections to the events
covered. Bill has uploaded a revised and more accurate historical
overview and I have included it into BOTH scenario briefings here
online. Head out to the Scenarios&Operations
section and grab this sucker! It's a blast!
And batting last is our weekly POTD
Archive which now has its own dedicated section (if you
hadn't noticed). There is a link
in the Nav-Bar on the left that will take you right to it but then you
just know that I will include a link right here at the end to, don't
you?
-Madmatt
Back to the Top
22:00
EST
Seems people really like the MDMP-1 so we felt
it was high time to give you all a little sneak peak at what will be in
Mad-Dog Mod Pack-2! Bil
Hardenberger's work will be featured prominently this time around and one
of the textures he has been toying with is that of the German Wehrmacht
Infantry. Again, just like the Hetzer, these textures will only appear
when there is snow on the ground. They do not overwrite the existing
skins. We also plan on including at least one additional vehicle (looks
to be the StuG III at this time) and I will be upgrading some of the
other nationality sound effects to the new Hi-Action standard. I don't
have a handle on when these goodies will hit your hard drive but one
thing you can say for sure about me is that I hate to keep you folks
waiting! Have a look at this winter camoed Germans HERE
and from the back HERE.
On the Mac conversion side I have some people looking
to try their hands at it but none of them have received their copies of
CM yet. I will keep you posted.
Errata: In the Passwords text for the Sunken Lane AAR's
it says that the British Password is: BILL, it is in fact bil
with only ONE 'L'. Sorry for the confusion.
-Madmatt
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20:30 EST
It seems that more and more people are receiving their
coveted copies of Combat Mission. As such we are beginning to switch
our focus from 'Hey, look how cool this is!' to one of ' How
can we make it cooler together?' To begin that process we have
uploaded the actual movie files from the earlier Sunken Lane battle
fought by Fionn Kelly and Bil Hardenberger earlier this month. In order
to watch these movies you must have the RELEASE VERSION of
Combat Mission. In fact, you must even use the non v1.01 patched
version! Instructions are enclosed in each file and they broken down
into 2 zip files. Each contains all the movies from one side and they
are both just 4 megs. So head over
to the Sunken Lane AAR page and check then out!
I mentioned yesterday that I went hog wild and dropped
a large wad of money on a new GeForce II GTS card. Tonight's POTD
shows just how CM will look with this card. For the record after
about 10 minute search on-line I was able to find a mail-order company
selling the same card for one hundred dollars less and that INCLUDED
overnight shipping! DOH! See
how I blew my money right HERE.
-Madmatt
Back to the Top
17:25 EST
ITS HERE!!!!
I got home today with a brand assed spanking new GeForce II Prophet
64mb Video Card tucked under my arm and did I find bulging out of my
mail box but a envelope packed with Combat Mission. In a word the
manual is just, "WOW!!!"
So I fired up my new GeForce II and began playing
around with the FSAA selections. The newest leaked driver (5.30) now
support 9 levels of Full Screen Antialiasing (well only eight if you
don't count OFF as one!) and although I play in the ungodly high
resolution anyway (usually 1280x960) I could see a huge improvement in
overall color vividness and quality. This card just screams and I am
afraid that my measly little P3-600 may not come even close to taxing
this bad boy. Have a look
above at this 4x FSAA POTD shot and pay particular attention to the
troops off to the right in the fog. The detail that can
be made out with this card is astonishing! But then I always though PONG
rocked!
Wow, what a day eh? What could top it? How about the
release of the MAD-DOG
MOD PACK??? That's right, as promised the MDMP-1 is ready
for your downloading pleasure. Be sure to check out the ReadMe.txt
as it goes over the proper installation and a full list of the replaced
sound files. Here is a list of the files that are in the pack:
All New Hi-Res Grass textures! (Low-Res and No-Grass
Options also available)
All New Trees
All New Tree Bases
Improved Brush Terrain Tiles
Improved Marsh Terrain Tiles
1 New Building
New Jagdpanther Texture (replaces stock texture)
New Winter Camo Hetzer (only appears when Snow is on
the ground)
Plus don't forget the over 17 megs of new and
improved sound effects!
So, use the link over on the Nav-Bar to your
left and chose the download option that is right for you! Get Moving!!!
One last thing, I added a sound patch that has two wave
files that were re-mixed after I posted the MDMP
and I also added a BMP patch that corrects a small graphics error (An
ugly pink pixel!) in two textures from the stock game. Just copy these
files into their respective folders. Those patches are both available
on the MDMP download page.
-Madmatt
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|
Fathers
Day, June 18, 2000
|
15:00 EST
We would like to begin today's update with a special
CMHQ shout out to all the Papa's, Daddies, Pappies, Old Men, Gramps,
Seed Bearers, Sperm Donors and DAD's whom without this would be a very
empty world. I lova ya Dad!
Ok, now on to the show! You may have noticed an
addition to Nav-Bar on the left with a new Scenarios
and Operations Section. This area will host scenarios
and operations with an emphasis on quality and will also include
special Tactical Overviews provided by our own Fionn Kelly. We debut
this section today with a fun little ahistorical battle from the legendary
Wild Man himself, Wild Bill Wilder! It's based on some of the exploits
of another US legend, Lafayette Pool, a Sherman Tank ace. This scenario
is TANKS ONLY but a later next week we will have another
scenario from Wild Bill based on an actual engagement with Pool. Head
over to the Scenarios/Operations Section and download this first
official CMHQ scenario.
Since I first started posting POTD's
months ago one little voice has been constantly whining and begging me
to post something of his. Well ok FIONN, you have
gotten your wish! This POTD gives
us another nice view of the MDMP-1
Jagdpanther and the new scattered tree bases and grass textures. Have
a closer look HERE and be on the lookout for the public release of
MDMP-1 later this week.
-Madmatt
Back to the Top
19:00 EST
To help give the BTS servers a little breathing room
(although I hear they are running SimianWares newest Monkey-Away
Refresh Protection software!) I have set up local
mirrors for the newly released v1.01
patch and the "gold" demo as well! Available in BOTH Mac
and PC versions! Just head over to the Patches
Section on the left.
Deep in the Germany's Black Forest stood a fortress of almost
impenetrable fortitude. It was named after the small hunting village
that housed the local inhabitants. Kichien Schinck would stand
fast until late in May of 1945 when a team of crack Allied frogman penetrated
the defenses from below and disabled the complexes intricate waste
disposal Navertarotterrouterwaffe which effectively rendered the
facility unlivable. Key
amongst its impressive defense array were the twin pillbox 'spigot'
mounts shown HERE in this recently de-classified aerial reconnaissance
photo...
It has been a while since we heard anything from our
resident graphic guru of guffaws, Max Molinaro and while that is
assuredly MY FAULT, I will blame him anyway! So to make amends
we have TWO new Max pictures available
in his 4th gallery page right through HERE.
We also have finished organizing this week
POTD Archive and even stuck in a dedicated link to it which
you will find in the Nav-Bar to your left.
-Madmatt
Back to the Top
18:15 EST
With the arrival of Combat Mission literally
just hours away for the majority of you we thought it would be a good
idea to brush up on some basic infantry tactics and to aid this we have
Christopher Hall and his informative new article about Infantry
Tactics and Combat Mission. Head
into the Articles Section and get ready to absorb some small unit learning's!
By now most of you have heard and seen pictures for our
soon to released Mad-Dog Mod Pack-1
but it's important to realize this is NOT an end all be all pack but
just the first of a series. MDMP-2
is already in production and one of the new textures will be the
workhorse German StuG (non-winter version, I just like the snow is
all!). Check out the two pictures above to see how its coming along. Picture
#1 and Picture
#2
I am still working on the logistics for the release and
content of MDMP-1 but it looks like
it should be available by the end of weekend which should coincide
nicely with the planned release of the v1.01
patch!!!
I will also be releasing a new standalone Full
Version Only Scenario based on the exploits of U.S. Tanker Sergeant
Lafayette G. Pool and the actions around Maastricht. This is an awesome
little offering from the legendary Wild Bill and has the honor
of being the first CMHQ Combat Mission Scenario released in this
soon to be opened new Scenario Section.
In
the future we will be debuting a new Book
Review section and a MOD section
dedicated to both the Mad-Dog Design Team mods as well as other 3rd
party offerings.
Lots
of great stuff coming soon so be sure and stick with us! Remember, If
It's In Combat Mission, It's On Combat Mission HQ!
-Madmatt
Back to the Top
23:00 EST
While I have never watched the show ( something about
all those couples on a deserted island and NOBODY gets
naked that seems wrong to me! ) I still felt the urge to haul out the
powerful Combat Mission Map Editor and 'Have at It' with my take
on the popular Survivor Television Show. Get
stranded with this POTD right HERE.
-Madmatt
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Tuesday,
June 13, 2000
16:45 EST
As promised on the Forum I have updated the POTD
Archive so it is current up to last Friday. Sorry I let that
get behind like that. Head over
HERE to see all the past POTD'd in all their full color glory.
Now while we are on the subject of
POTD's have a gander at tonight's little offering. Taken
from a current Operation between myself and Kwazydog (no cheating Dan!)
it's a nice overview of the sleepy little town of Noville where Hell
came to visit this Christmas season. Click
HERE for full-sized picture.
As you have no doubt noticed, Charles is a fiend at
coding and has been adding new features to the v1.01 patch even now mere days
(hours?) before its release. He has recently added two new features
which will give you another sigh of pleasure.
The first is the addition of the Fixed Point
Rotating Camera. That means that you can toggle the camera to
rotate around a fixed point of the ground instead of rotating on a
disk. This is been asked for some time it's nice to see it finally
added.
The second new addition is actually a further
modification to the new explosion graphics I showcased here last week.
There is now a slight chance (based on penetrating shell size among
other factors) that when a tank Brews Up it will Catastrophically
Explode! What does that mean? Well have a look below as an 88 AP
round from a King Tiger shows this poor Sherman the quick road to hell!

Click the picture above for full version...
-Madmatt
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Monday,
June 12, 2000
17:42 EST
Well serves me right for not checking the Forum before
posting an update! This JUST IN from Pimp Daddy Steve
Grammont:
OK,
good news is...
THE MANUALS
ARE IN!
That's all
for now! I'll post another update when there is something
useful to say.
Steve
19:30 EST
As I showed last week the new Explosion graphics are
quite breathtaking and here we see as a pair of 500 lbs bombs tear huge
gouges out of this Anti-Aircraft Batteries support elements. Open
wide and say Ahhh....
It started brutally and only grew more savage with each
passing minute. The allies, stunned by the German pre-emptive counter
attack struggled to regain the upper hand but eventually the loses
mounted to unacceptable amounts and the two sides began to count the
costs. Tonight, Fionn Kelly gives you a thorough recap and debrief of
the Sunken Lane battle and goes over some of the thinking which
he used to wrest this most vicious of victories. Have
a look at it HERE...
-Madmatt
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Saturday,
June 10, 2000
10:00 EST
Well I figured I would get an early jump on an update
today as we have a lot going on and time is ever so short.
First off, Dan Kowaleski has returned to us with a
incredible article on the US M4A1(76)W Sherman in hand. You will
remember Dan's earlier articles on the US Medium tank development and
this one is packed full with information, insight, pictures and
battle accounts of this famous iron maiden. Have
a look right through HERE!
And to put you in the proper mood for Dan's article I
have whipped up a little Sherman heavy POTD.
This gives you a look at all 12 Shermans available in November 1944.
For the record, in June '44 there are 5 types to choose from but in May
of 1945 there are SIXTEEN variants of Sherman!!! Take
a look at this dirty dozen right HERE.
In order to keep people informed of activities on
our other site I will start posting info on any Annex updates
using the following format.
ON THE 'ANNEX:
The Annex was updated today with our long awaited Ladder
System. Head over to the CMHQ-Annex
and read all about how it works and to get registered and begin to use
it!
-Madmatt
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Friday,
June 9, 2000
20:25 EST
There has been a lot of talk and conjecture on the
Forums about what (if anything) BTS was going to do to address
some issues that arose after the general release of the Gold based
Demo. Well some things were able to be fixed in the hours before the CD
was sent of to be mastered for all the others there is the v1.01
Patch! This patch is expected to be released the very
SAME day that Combat Mission ships out from the warehouse
which is also anticipated to be this coming Wednesday!
We have secured the permission from Charles Moylan
to release the current Readme list of tweaks/fixes and
improvements that you will get with this first patch. Currently the
patch size is looking to be UNDER 2 megs in size although that could
still change.
I have opened a new section called PATCHES
in which you find this Readme as well as the eventual
downloadable file and info on future patches and projected game Addons.
On the CMHQ-Annex I will be adding
a dedicated section covering the progress and development of the Mad-Dog
Mod Packs. Look for that by the end of weekend. Head
over to the Patches section and see what's in store for you!
Tonight's POTD
gives us a tantalizing view of the very rear of another MDMP
texture, that of the StuG! Those explosions are stock
v1.01 though and they are truly breathtaking. But
then click here and you can see it for yourselves!
-Madmatt
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Thursday,
June 8, 2000
18:00 EST
After the chaotic and exciting events of yesterday I
have decided to take a well deserved little break and get some behind
the scenes work done. I can't leave you guys hanging though so here is
a POTD from and interesting little Allied
attack I recently played. Silhouetting your armored vehicle is NOT a
good way to extend the life of your career! Have
a look at this sun setting POTD up
close.
-Madmatt
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Wednesday,
June 7, 2000
22:15 EST
As we mentioned on the Forum, one of the really cool
things about the Mad-Dog Mod Pack
is the ability to tap into the Winter Camo capability already
included in Combat Mission. These are textures that will appear
whenever snow is on the ground. While originally planned to be included
and shipped with the game, the task became too resource intensive to
make it within a reasonable amount of time. BTS wisely saw fit to
retain the core functionality and here is what MDMP
team-mate Bil Hardenberger has come up with...So far! Click
HERE for Full Version.
Some people have asked what BTS's position on the whole
MOD project is. We have worked quite close with Steve and
Charles on this from the beginning but Charles was mysteriously
silent... Today we found out why!
Included in the day of shipment release 1.01 patch
will now be included something that fundamentally changes the look of engagements
in Combat Mission. Bitmapped High Explosive graphics!
What does this mean? Well head over to the New
Features section and check out the New
High Explosive Graphics Feature!!!
Impressive doesn't even come close!
-Madmatt
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D-Day
June 6
D-Day
Nothing I could ever possibly say can even remotely
express properly the thanks and debt of gratitude we all owe those who
fought and died 56 years ago today on the beaches of Normandy. It
is a sad reflection on destiny that every day these proud warriors
finally succumb to the call of eternal peace and rejoin their comrades
in the great beyond... Please thank a Veteran. Everything you
have was made possible by their efforts, struggle and burden. Please
join me in a moment of reflection and silence as we remember what they
gave and continue to give, everyday, so that we may live free....
Thank you and God Bless...
The name is Mad-Dog Mod Pack 1
(MDMP1) and it will change forever how you see and
hear Combat Mission. The POTD's
above are the exact same scene first shown with the default graphics
exactly as they will appear straight off the CD and then as they will
appear with the Jagdpanther and enhanced trees, grass and terrain bases
applied from our Modification Pack.
While the exact list of enhancements to be include in
MDMP1 is yet to be finalized (we have SO much to choose
from) its a good bet that everything in that picture will make it in.
Don't forget we have many more tweaks and enhancements in store and we
are also looking at ways to accommodate those of you with Mac computers
as well. Expect to see many more pictures and sounds (yup!) in the days
to come as the release of Combat Mission and MDMP1
draw near.
Before
POTD
After POTD
-Madmatt
Back to the Top
Monday,
June 5, 2000
18:25 EST
The changes that Combat Mission underwent in the last
few months were quite unbelievable and one area that has really
surprised people is in the graphics. But even with their current level
of high quality there were some ideas and directions that members of
the graphics team were not able to pursue before the game was finished.
So enter the MAD-DOG MOD DESIGN TEAM!
With Dan 'Kwazydog' Olding, Bil 'Bocage' Hardenberger and errr ummm
ahhh me, Madmatt. This team combines these talented individuals with
one goal in mind: To provide you the Combat Mission Gamer with the
highest quality graphics and sounds available to increase overall
immersion and enjoyment of the game.
Ok, sounds good but how are we going to go about that?
Well how about providing Hi-Resolution vehicle textures that have
several times MORE DETAIL than what's in now? How about new Hi-Action
sound effects that not only replace all the current weapons effects but
also add background sounds to many of the existing voice samples? Not
enough? How about new Winter Camo graphics for vehicles? New
replacement Hi-Res Grass textures! New Trees! And MUCH
MUCH MORE!
Mad-Dog Mod Pack 1 is planned to be released
(free of charge) on the day that CM is confirmed to ship and expected
size is around 20megs. We also have many more Mod Packs in the
works with new ones being released either weekly or monthly.
Tonight's POTD is a
sneak peak of the MAD-DOG MOD Pack 1
with a replacement Hi-Res JadgPanther texture (still not quite
done though!) and some of the new grass and tree effects. Check
it OUT!
CMHQ-Annex was also
updated with a new Wargames section
which will host Fionn's new monthly Brain Challenge. This month he
offers up 10 new questions for those that feel they are Grog Supremes! So
head over to the Annex and check it out!
-Madmatt
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Sunday,
June 4, 2000
18:30 EST
For today we now have the 19th turn report of the Sunken
Lane Battle by Fionn Kelly. It's
all but over now but Click HERE to read this second to last turn.
-Madmatt
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Friday,
June 2, 2000
20:45 EST
June has now arrived across the globe and to celebrate
I am going to... Going to... Well to be honest I am going to be sick to
my stomach and go lie down... I must have a bug or something... Hehehe
maybe I have been working too hard? Nah!
Tonight, I searched through my never shown
POTD files and came up with
this one. Pretty much sums up how I feel right now! I think that GI has
the right idea! This picture was taken some time ago so the textures
weren't finalized yet and it wasn't shown due to its rather obvious
collection of casualty markers... Click
HERE for a Close Up!
Fionn's Ambush and Counter-Attacking Primer against Bil
Hardenberger is almost finished and we start off the weekend with
installment number 18. Read it all
right through HERE.
-Madmatt
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