Section Leaders:
Fionn Kelly & Madmatt

 


Expired: Did You Knows????

01-31-00

Did You Know? Combat Mission has a variety of enhanced functions to aid play. Move lines now follow terrain contours and you can toggle ALL TARGET lines on to quickly see who ALL of your units are targeting at a glance!!!

 

01-21-00

Did You Know? The GROUP MOVE function in Combat Mission is in reality a "Group Select" mode. Once you select a group you can give them ANY order and they will attempt to carry it out. This can be a movement order as previously shown or a target order or you can even give units individual movement commands and then select an entire section of the map and issue the HIDE command, all your stationary units would immediately hide and moving units would hide at the end of their moves!

 

01-10-00

Did You Know?  Combat Mission now has a new feature called Translucent Occupied Buildings! What this means is that when buildings have friendly units in them the walls will become semi-transparent and you will see both the wall texture and the unit inside! This is an awesome effect and we will pictures available soon. It's also switchable so you can return to the current method!!!

 

01-07-00

Did You Know?   Combat Mission now has enhanced 'VCR' controls!!! By holding the SHIFT key down and clicking either the fast forward or rewind buttons you can 'single step' the play back a second at a time! No more ten second jumps!!! Great for catching that perfect shot!....

 

01-04-00

Did You Know? Combat Mission now allows armored vehicles to lay down their own 'Ambush Markers'! Place one of these within a vehicles valid line of sight and then target the resulting marker. The vehicle will then keep a watchful eye on the area around the marker. Great for when you just know that a Tiger is going to crest a hill in front of you!

 

12-29-99

Did You Know? In Combat Mission it isn't always necessary to score a direct hit on "soft" or lightly armored vehicles in order to kill them. Blast radius and shock force are modeled and a non-impacting rounds explosion can sometimes result in light vehicles being disabled.

 

12-24-99

Did You Know? Combat Mission models internal armor flaking (spalling) on vehicles when hit. Factors such as target armor brittleness and type of warhead impacting are all taken into consideration to determine occurrence and severity of spalling damage.....

 

12-23-99

Did You Know? Campaigns in Combat Mission are now called 'Operations' and they can span over several days and nights and are played on Maps much large than those seen in the Demo!.....

 

12-13-99

Did You Know?  A double-click on an HQ now "selects" all that leader's subordinate units so you can easily give them group orders.

 

12-08-99

Did You Know?  Spotting rounds for artillery FOs are in now! They appear a few seconds (15-20) before the main barrage starts. Additionally, the pattern in which barrages come down has been tweaked and is now much more realistic. You can see these new features, in the (where else?!?)  New Features Area.

 

12-05-99

Did You Know?  Friendly fire can occur dynamically in Combat Mission!  Units can misidentify not only enemy units but friendly ones as well! Factors such as time of day, weather and unit experience all effect the chances of this happening!

 

12-01-99

Did You Know?  Combat Mission now has Colored Tracers! Both the Axis and Allies will have different colored tracers. See how this looks in the New Features section.

 

11-27-99

Did You Know?  Combat Mission now includes the greatly requested GROUP MOVE function! See how its done in the New Features Section.

 

 


 

 

                                         

 

 

 

 

 

 

 

 

 

 

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