Section Leaders:
Fionn Kelly & Madmatt

 

Riesberg

American – Reisberg
Turn 6

 

For the purposes of this AAR, I have assumed the personality of Capt. Turner, unit A-0.

 

PASSWORD FOR MOVIES = fo4

Save this link for turn 6 movie file

 

Orders – Turn 6

 

CHARGE!!!  Baker, Charlie, and Fox Platoons are ordered forward.  Baker and Charlie into the first row of houses (1 squad per house) and Fox in a broad sweep around the right.  The tanks are told to advance through the smoke so that they have a clear line of fire to cover the advance.  The heavy weapon teams that do not have a good LOS into the village are also ordered forward.  Dog platoon will continue to wait in reserve on my flank.  The mortar-less mortar crew will go back and wait with them.

 

I don’t think he has any troops in the houses I’m charging into because they would have started firing at me already.  If they are hiding in there, I’m confident the covering fire from the tanks and machine-guns will suppress them when they do show up.  Nor am I concerned that the AT gun can see my tanks where I’ve ordered them to go. My main concern is the AT gun on the left will target Charlie’s HQ section before it can get into the low ground along the road and wipe him out.

 

I’m still not sure how I am going to deal with that gun though.  My tentative plan is to fire one more minute of arty into the woods behind the town while I’m advancing.  Then, Lt. Jared target the gun and sneak left to observe the fire before it starts to fall a few minutes later.  The problem with this plan is that it is going to some time to develop.  In the meantime, I’m going to have to be very conscious of the gun’s LOS and stay away from it because if it is an 88, it can kill anything it sees.

 
The final advance into the town.

 

Action - Turn 6

 It’s hard to know where to begin.  The one thing I was worried about (the AT gun) turned out to be a non-factor.  But our guys took a real beating this turn.  I can’t help but wonder if I should have waited a couple more minutes and given my tanks a chance to soften the Krauts up a bit more.

 

Well, lets just go from left to right.  Charlie platoon took the most damage this turn.  As of right now, they are still an effective combat force (barely) but they probably won’t be in another minute.  The AT gun finished off the panicked Charlie squad with a couple more shots but he never targeted my HQ section.  I’m more convinced than ever that it’s an 88 but I still don’t know it.

 <
At this point, these two squads have only lost 3 men between them.  In another second, they’ve lost a total of 10.

 


 
I think there is an unspotted unit waiting for Sgt. Williams in the house.

 

Baker platoon didn’t fare much better.  They lost 10 men including their attached bazooka team.  But since they spread their casualties between three squads, they still have some fight left in them.

 
Lt. Babbit leading from the front.  This is one reason why officers have such a short life expectancy in front line infantry units.

 

The tanks and heavy weapons were helped out some but I was thinking they would be more effective.  Now that I have several more Germans in sight, I’m confident they can inflict a lot more damage next turn.  A panzerschreck team sighting was made in the village so my tankers still need to be careful. 

 
Sgt. Calder in Victor-1 brings his tank out of the smoke looking for targets.

 

The one thing that went well this turn is Fox Platoon’s flanking maneuver around the right.  They didn’t lose any men.   At least I have Dog platoon still in reserve and another platoon supposedly on the way.

 
Lt Brown leading Fox Platoon around the enemy’s flank.

 

 “Butcher’s” Bill

Unit

Casualties this turn

Total Casualties

Able

0

0

Baker

9

12

Charlie

12

22

Dog

0

0

Echo

0

0

Fox

0

6

Tare

1, 1 bazooka

3, 1 mortar, 1 bazooka

Victor

0

0

 

 

 

TOTAL

22, 1 bazooka

43, 1 mortar, 1 bazooka

 

 

Previous Turn Report

Next Turn Report

Opponents Current Turn Report

Opponents Previous Turn Report

Opponents Next Turn Report

 


 

 

 

                                        

 

 

 

 

 

 

 

 

 

 

Click Here!